Post by BALLS on May 9, 2011 1:21:05 GMT 8
Comic Images' RAW DEAL Expansion V. 17.0 - UNFORGIVEN
Version 2.3 (198 Card Set)
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Rarity Breakdown:
Card Type Common Uncommon Rare
High Risk 2 2 2
Strike 5 5 4
Grapple 6 6 7
Submission 5 5 5
Maneuvers 18 18 18
Reversals 1 1 1
Actions 6 6 6
Pre-match 4 4 4
Mid-match 4 4 4
Non-Superstar Card Total (99) 33 33 33
(On press-sheet, 1 card of each commonality will appear a 4th time: the Reversals # 55-57)
Featured Superstars: 10 Total
Starter Superstars: 6
Batista
Leader of the Peepulation (Christian remake)
Christy
The Immortal One (Hogan remake)
"Rowdy" Roddy Piper
SmackDown! GM Theodore Long
Booster Superstars: 4
Heidenreich
Gene Snitsky
MNM
The Hurri-Friends
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Maneuvers - High Risk: 6
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COMMON (2)
01/198
Counter Slash
High Risk
Can only be played when you played a Reversal card to end your opponent's last turn and this is the first card played of your turn.
Cannot be reversed by the card titled Elbow to the Face.
When successfully played, your opponent randomly discards 1 card.
F: 0 D: 2
02/198
Corkscrew Elbow
High Risk
Can only be played after a successfully played 3D or greater maneuver.
When successfully played, your opponent may put 1 non-unique Reversal card from his Ring area into his Ringside pile.
SV: 2
F: 11 D: 14
UNCOMMON (2)
03/198
Body Block
High Risk / Reversal: Special
As a maneuver, can only be played after a successfully played 3D or greater maneuver and can only be reversed from your opponent's hand.
As a reversal, this card is -5F, reverse any maneuver with the word "atomic" in the title or any maneuver played after the card titled Irish Whip and end your opponent's turn.
F: 5 D: 7
04/198
Spinning Leg Drop
High Risk: Volley: 8
Can be packed by The Big Show.
When your Fortitude Rating is less than your opponent's Fortitude Rating, this card is -2F.
Can only be played after a successfully played 2D or greater maneuver.
SV: 1
F: 4 D: 9
RARE (2)
05/198
Missile Dropkick
High Risk: Volley: 10 / Action
As a maneuver, can only be played after a successfully played 3D or greater maneuver or, if this is a Tag Team format match, when this is the first card played of your turn and you have just been "tagged" into the match.
As an action, this card is -15F and -15D, put this card on the bottom of your Arsenal and then put 1 Volley maneuver from your Ringside pile into your hand.
Throwback
SV: 2
F: 15 D: 15
06/198
Shooting Star Press
High Risk
Can only be played after a successfully played or greater maneuver.
Can only be reversed from your opponent's hand.
When successfully played, draw 1 card.
Throwback
F: 20 D: 20
--------------------------------
Maneuvers - Strike: 14
--------------------------------
COMMON (5)
07/198
Girly Slap
Strike
Can only be packed by a Female Superstar.
Can only be reversed by Reversal cards of printed D:1 or greater.
Your opponent cannot play the card Over Sell Maneuver immediately after you play this card.
When successfully played, search your Arsenal for 1 card with the word "diva" or "female" in the text, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 0 D: 1
08/81
Shoulder Block
Strike: Volley: 7
When successfully played, shuffle up to 3 cards from your Ringside pile into your Arsenal.
Throwback
F: 0 D: 2
09/198
Running Elbow Smash
Strike: Heat
When successfully played, your opponent may look at your hand, choose 1 card, and you put the chosen card on top of your Arsenal.
Throwback
F: 2 D: 8
10/198
Kidney Punch
Strike: Volley: 7
When this card is in your Ringside pile, during your turn you may remove 4 cards in your Ringside pile from the game and then put this card into your hand.
SV: 1
F: 4 D: 8
11/198
Standing Drop Kick
Strike
This card is -3F when your Fortitude Rating is less than your opponent's Fortitude Rating.
When successfully played, your opponent discards 3 cards.
Throwback
F: 8 D: 8
UNCOMMON (5)
12/198
Knee Breaker
Strike
Can only be played after a successfully played card or if you reversed a card to end your opponent's last turn and this is the first card played of your turn.
When this card is in your Ring area, your cards with the word "leg" in the title are +1D.
Throwback
F: 1 D: 8
13/198
Back Fist
Strike: Volley: 4 / Reversal: Special
As a maneuver, this card is -6F and when this is the first card played of your turn, it is also +4D.
As a reversal, reverse any maneuver of 3D or less and end your opponent's turn.
SV: 1
F: 6 D: 4
14/198
Back Body Drop
Strike / Reversal: Special
As a maneuver, this card is -5F and can only be played after the card titled Irish Whip or Throw Into the Corner Turnbuckle.
As a reversal, reverse any card with the word "atomic," "bomb," or "driver" in the title and end your opponent's turn.
When this card is in your Ringside pile, during your turn you may put this card on the bottom of your Arsenal and then put 1 Set-up card from your Ringside pile into your hand.
Throwback
F: 10 D: 12
15/198
Reverse Clothesline
Strike: Volley: 7 / Reversal: Special
As a maneuver, this card is -6F.
As a reversal, reverse any Chain or Heat maneuver and end your opponent's turn.
SV: 2
F: 12 D: 8
16/198
Everything and the Kitchen Sink
Strike: Foreign Object: Face
When played, choose up to 2 Foreign Object maneuvers in your Ringside pile not titled Everything and the Kitchen Sink. Those maneuvers are considered played from your hand and are played in the order of your choice after this card. Resolve each card's effects and damage before the next card is considered played. After all of these cards have been played, if any have been reversed, your turn ends.
SV: 1
F: 14 D: 6
RARE (4)
17/198
Ap Chaki Kick
Strike: Volley: 5 / Reversal: Special
This card is -5F when your Fortitude Rating is equal to or less than your opponent's Fortitude Rating.
As a maneuver, your opponent discards 2 cards.
As a reversal, reverse any card if it is not the first, second, or third card played this turn and end your opponent's turn.
SV: 1
F: 5 D: 5
18/198
Precision Clothesline
Strike
When played, overturn up to 5 cards. This card is -2F for each card overturned.
When successfully played, shuffle 1 card from your Ringside pile into your Arsenal.
SV: 1
F: 10 D: 8
19/198
Baseball Slide
Strike: Volley: 15 / Reversal: Special
As a maneuver, can only be played after a successfully played card or if you reversed a card to end your opponent's last turn and this is the first card played of your turn.
As a reversal, reverse any Run-in card and end your opponent's turn.
When successfully played, put 1 Pre-match Manager or 1 card with the words "guest ringside announcer" in the title from your opponent's Ring area into his Ringside pile.
Throwback
SV: 2
F: 15 D: 15
20/198
Lock, Stock, and Barrel
Strike + Strike / Action + Action
Cannot be packed by Female Superstars.
As a maneuver, if you have the cards titled Irish Whip, Throw Into the Corner Turnbuckle, and Springboard in your Ring area, you win the game via Pinfall Victory.
As an action, this card is -11F and -14D, discard this card and search your Arsenal for the card titled Irish Whip, Throw Into the Corner Turnbuckle, or Springboard, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
Multi
SV: 3
F: 16 D: 14
-----------------------------------
Maneuvers - Grapple: 19
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COMMON (6)
21/198
Rolling Hip Toss
Grapple
When this card is in your Ringside pile, during your turn you may discard 1 Maneuver card and then put this card into your hand.
F: 0 D: 3
22/198
Japanese Arm Drag
Grapple: Set-up
When successfully played, search your Arsenal for 1 card with the words "arm drag" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
When this card is in your Ring area, your non-Throwback maneuvers with the words "arm drag" in the title are +2D.
Throwback
F: 0 D: 2
23/198
Sidewalk Slam
Grapple / Reversal: Special
As a reversal, reverse any card that cannot be reversed or any Foreign Object and end your opponent's turn.
Throwback
F: 0 D: 3
24/198
Flip
Grapple: Heat
When successfully played, search your Arsenal for 1 Maneuver card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
SV: 1
F: 3 D: 4
25/198
Running Spinebuster
Grapple
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then shuffle up to 2 other cards from your Ringside pile into your Arsenal.
¶ ¶ ¶ (Activated Card Effect Symbol)
Throwback
F: 4 D: 7
26/198
Shoot Suplex
Grapple
When successfully played, look at the top 4 cards of your Arsenal, put 1 into your hand, and put the rest on the bottom of your Arsenal.
F: 6 D: 8
UNCOMMON (6)
27/198
Snap Suplex
Grapple
When played, all players randomly discard 1 card.
Throwback
F: 0 D: 5
28/198
Headlock Takedown
Grapple
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and if your next card played this turn is a non-unique card, it is -10F.
Throwback
¶ ¶ ¶ (Activated Card Effect Symbol)
F: 0 D: 1
29/198
Small Package
Grapple: Chain: Set-up / Reversal: Special
As a maneuver, this card is -3F. You cannot play the card titled Small Package for the rest of the turn.
As a reversal, you may play this card without discarding any cards, reverse any Chain maneuver of 4D or less and end your opponent's turn.
When successfully played, if your Fortitude Rating is greater than your opponent's Fortitude Rating and you have 5 or more cards titled Small Package in your Ring area, you win the game via Pinfall Victory.
Throwback
F: 3 D: 1
30/198
Swinging Neck Breaker
Grapple / Reversal: Special
As a maneuver, this card is -4F.
As a reversal, reverse any maneuver with the word "suplex" in the title and end your opponent's turn.
Throwback
F: 7 D: 8
31/198
Pendulum Back Breaker
Grapple: Chain
When your Fortitude Rating is less than your opponent's Fortitude Rating, this card is -5F.
F: 9 D: 9
32/198
Powerbomb
Grapple
When successfully played, look at your opponent's hand, choose 1 card, and he puts the chosen card on the bottom of his Arsenal.
Throwback
SV: 2
F: 12 D: 13
RARE (7)
33/198
Full Nelson Slam
Grapple
When played, remove up to 2 cards in your hand from the game.
This card is -2D for every card fewer than 2 removed.
Throwback
F: 0 D: 8
34/198
Shoot Russian Leg Sweep
Grapple
When successfully played, overturn 2 cards.
F: 0 D: 6
35/198
German Suplex
Grapple
When this is the first card played of your turn and you reversed a card from your hand to end your opponent's last turn, this card can only be reversed from his Backlash deck or Arsenal.
Throwback
F: 4 D: 8
36/198
Sit Out Powerbomb
Grapple
When played, you may put all cards in your hand except this card on the bottom of your Arsenal. If you do, this card is -7F.
Throwback
F: 7 D: 10
37/198
Tornado DDT
Grapple / Reversal: Special
This card also counts as a High Risk maneuver when it is in your Ringside pile or Arsenal.
As a maneuver, can only be played after a successfully played card. When played after the card titled From the Middle Turnbuckle or From the Top Rope, can only be reversed from your opponent's hand by Unique Reversal cards or from his Arsenal.
As a reversal, reverse any maneuver played after the card titled Irish Whip or Throw Into the Corner Turnbuckle and end your opponent's turn.
Throwback
SV: 1
F: 7 D: 13
38/198
Workin' on the Knee
Grapple + Submission
Cannot be packed by Female Superstars.
Can only be played after a successfully played Strike or Grapple maneuver or a card with the word "knee" in the title.
Cannot be reversed by unique or hybrid Reversal cards.
Multi
Throwback
F: 7 D: 10
39/198
Precision Power Slam
Grapple
When played, discard up to 5 cards. This card is -2F for each card discarded.
When successfully played, draw up to 2 cards.
SV: 2
F: 16 D: 14
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Maneuvers - Submission: 15
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COMMON (5)
40/198
Side Headlock
Submission
Can only be reversed from your opponent's hand.
F: 0 D: 2
41/198
Bear Hug
Submission: Chain
When successfully played, look at the top 5 cards of your opponent's Arsenal and put them back on the top or bottom of his Arsenal in any order.
Throwback
F: 1 D: 5
42/198
Full Nelson
Submission: Heat
When successfully played, you may shuffle 1 card from your Ringside pile into your Arsenal.
Throwback
F: 2 D: 5
43/198
Bow & Arrow
Submission
When successfully played, draw 1 card.
When this card is in your Ring area, your Submission maneuvers are +2D.
Throwback
F: 5 D: 8
44/198
Guillotine Stretch
Submission
When this card is in your Ringside pile, during your turn, if you successfully play a card, you may overturn 3 cards and then put this card into your hand.
Throwback
F: 8 D: 8
UNCOMMON (5)
45/198
Wrist Breaker
Submission
When successfully played, you may look at your opponent's hand or Backlash deck.
F: 2 D: 6
46/198
Arm Stretch
Submission
Can only be played after a successfully played card.
When this card is in your Ringside pile, during your turn you may discard 2 Maneuver cards and then put this card into your hand.
F: 3 D: 8
47/198
Sleeper
Submission
When successfully played, you may search your Arsenal for 1 Action card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
Throwback
F: 4 D: 6
48/198
Side Chinlock
Submission: Heat
Can only be played when you reversed a card to end your opponent's last turn and this is the first card played of your turn.
When this card is in your Ring area, your Grapple maneuvers are +2D.
F: 5 D: 8
49/198
Camel Clutch
Submission
When successfully played, you may discard 1 Mid-match card and then look at your opponent's Backlash deck, choose 1 card, and he discards the chosen card.
Throwback
F: 7 D: 8
RARE (5)
50/198
Spinning Toe Hold
Submission
Can only be played after a successfully played 4D or greater maneuver.
Can only be reversed from your opponent's Arsenal.
F: 4 D: 8
51/198
Boston Crab
Submission
When played after a successfully played 4D or greater maneuver, can only be reversed from your opponent's Arsenal.
Throwback
F: 9 D: 9
52/198
Precision Leg Lock
Submission
When played, discard up to 5 cards and overturn the same number of cards. This card is -2F for each card discarded.
When successfully played, shuffle 1 card from your Ringside pile into your Arsenal and then draw 1 card.
F: 10 D: 10
53/198
Torture Rack
Submission / Action + Action
As a maneuver, can only be played after a successfully played card.
As an action, this card is -11F and -14D, put this card on the bottom of your Arsenal and then put 1 F:0 Maneuver card from your Ringside pile into your hand.
Throwback
Multi
F: 11 D: 14
54/198
Choke Hold
Submission: Heel
Throwback
When played, remove the top card of your Arsenal from the game.
F: 0 D: 6
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Reversals: 3
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COMMON (1)
55/198
Lift a Boot
Reversal: High Risk
Can only be played when your Fortitude Rating is equal to or less than your opponent's Fortitude Rating.
Reverse any High Risk maneuver and end your opponent's turn. He discards 3 cards.
Throwback
F: 0 D: 1
UNCOMMON (1)
56/198
Spot Adjustment
Reversal: Special
When played from your hand and when your Fortitude Rating is less than your opponent's Fortitude Rating, reverse any non-unique maneuver and end his turn. During your next turn, the first card you play is -#F, where # is equal to the Fortitude Value of the reversed maneuver.
F: 1 D: 0
RARE (1)
57/198
A Revolution of the Mind
Reversal: Special
When you are packing this card, you cannot pack the cards titled Escape Move, No Sell Maneuver, Over Sell Maneuver, Raw & Ready, Reach For the Ropes, Step Aside, or Strangle Hold.
Reverse any Strike, Grapple, or Submission maneuver and end your opponent's turn. You may draw 1 card.
When this card reverses when overturned, remove this card from the game.
F: 0 D: 1
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Actions: 18
----------------
COMMON (6)
58/198
Build Momentum
Action: Set-up
Put 1 card from your Ringside pile on top of your Arsenal and then search your Arsenal for 1 Volley maneuver, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. The next maneuver you play this turn is +2D for every card titled Build Momentum in your Ring area.
F: 0 D: 0
59/198
Viva Las Divas
Action + Action
Can only be packed by a Diva Superstar.
Put 1 card with the word "diva" or "female" in the text from your Ringside pile on top of your Arsenal and then search your Arsenal for 1 non-unique card with the word "diva" or "female" in the text, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
Multi
F: 0 D: 0
60/198
Shake It Off
Action
Can only be played when your Fortitude Rating is less than your opponent's Fortitude Rating or when you have a Volley maneuver in your Ring area or Ringside pile.
Put 1 card from your opponent's Ring area into his Ringside pile.
Throwback
F: 1 D: 0
61/198
Listen Loud and Clear
Action
Draw 1 card and your next card played this turn is -7F.
F: 3 D: 0
62/198
Hardcore Timekeeper's Bell
Action: Foreign Object
Can only be played after a successfully played card.
When this card is in your Ring area, if you successfully play a maneuver, you may put this card into your Ringside pile and your opponent discards 5 cards.
¶ ¶ ¶ (Activated Card Effect Symbol)
F: 2 D: 0
63/198
Not Yet
Action: Face
Put 1 card from your hand on the bottom of your Arsenal and then look at the top 10 cards of your Arsenal, put 2 into your hand, and put the rest on the bottom of your Arsenal.
Throwback
F: 0 D: 0
UNCOMMON (6)
64/198
Afterburn
Action: Heat
Draw 1 card or discard 1 card.
When you began your turn with this card in your Ring area, once during each of your turns you may discard 1 Heat card and then your opponent overturns cards equal to the number of your Heat cards that have been removed from the game.
¶ ¶ ¶ (Activated Card Effect Symbol)
Active
F: 0 D: 1
65/198
Stagger
Action
Can only be played after a successfully played maneuver.
Draw 1 card.
When your next card played this turn is a maneuver of 9D or less, it cannot be reversed.
Throwback
F: 3 D: 0
66/198
Kickin' It Old School
Action
This card is -1F for every card in your Ring area with the words "old school" in the title.
Shuffle cards from your Ringside pile into your Arsenal equal to the number of cards in your Ring area with the words "old school" in the title, and then remove either 3 Chain cards, 2 Heat cards, or 1 Volley card in your opponent's Ring area from the game.
F: 7 D: 0
67/198
That's It!
Action
Can only be played when you have 7 or more cards in your Ring area with the word "that's" in the title.
You win the game via Pinfall Victory.
¶ (Restricted Modification Symbol)
F: 30 D: 0
68/198
Marking Out
Action: Face
Remove 2 cards in your opponent's Ringside pile from the game.
When this card is in your Ring area, non-unique maneuvers played from your opponent's hand also count as Action cards until the end of his turn.
Throwback
F: 0 D: 0
69/198
Grab <WWE logo> Timekeeper Mark Yeaton's Chair
Action: Heel
Put 1 Foreign Object from your Ringside pile into your hand.
When your next card played this turn is a Foreign Object, choose 2: it is -20F, ignore the "Can only be played..." text, or your opponent's Reversal cards to it are +10F.
F: 5 D: 0
RARE (6)
70/198
Sharmell: Sizzling Spouse
Action: Run-in
Draw 1 card.
When this card is in your Ring area, your maneuvers are +2D.
F: 0 D: 0
71/198
Maria: Ideal Interviewer
Action: Run-in
Your opponent puts 3 cards from his hand on the bottom of his Arsenal.
Look at his hand.
F: 2 D: 0
72/198
Christy: Curvy Cutie
Action: Run-In
When you have fewer cards in your hand than your opponent, draw cards until you have the same number of cards in your hand as him. When you do not, draw 2 cards.
F: 4 D: 0
73/198
Melina: Naughty Manager
Action: Run-in
Your opponent may draw 1 card. Your next card played this turn can only be reversed from his Arsenal.
F: 6 D: 0
74/198
Lilian: Amazing Announcer
Action: Run-in
Name 1 non-Superstar-specific Maneuver card.
When this card is in your Ring area, no player can play the named card.
F: 8 D: 0
75/198
Candice: Internet Icon
Action: Run-in
Put up to 12 cards from your Ringside pile on the bottom of your Arsenal.
F: 10 D: 0
--------------------
Pre-match: 12
--------------------
COMMON (4)
76/198
Hello, Ladies!
Pre-match Event: Run-in: Set-up
When you are a Female Superstar or Val Venis, the maximum number of Pre-match cards you may have in your Ring area is increased by 1.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then put 2 cards from your Ringside pile on the bottom of your Arsenal for every card titled Hello, Ladies! in your Ringside pile.
¶ ¶ ¶ (Activated Card Effect Symbol)
Raw logo
F: 0 D: 0
77/198
Rochester, New York
Pre-match Venue
Once during each of your turns you may put 1 card from your hand on top of your Arsenal and then shuffle 1 card from your Ringside pile into your Arsenal.
When this is a Raw Draft or Rumble Draft format match, you may instead shuffle in 2 cards.
¶ ¶ ¶ (Activated Card Effect Symbol)
Universally Active
Permanent
F: 0 D: 0
78/198
Trash Talkin' Interview
Pre-match Feud
At the end of the Pre-match phase, your opponent looks at your hand and chooses 1 card. Shuffle the chosen card and any other number of cards into your Arsenal and then draw the same number of cards shuffled in.
Then look at his hand, choose 1 card, he shuffles the chosen card into his Arsenal, and draws 1 card.
Throwback
F: 0 D: 0
79/198
Who's Cooler than Michelle McCool?
Pre-match Event: Run-in: Set-up
Your opponent discards cards from his Backlash deck equal to the number of cards titled Who's Cooler than Michelle McCool? in your Ring area.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then draw 1 card and discard 1 card.
¶ ¶ ¶ (Activated Card Effect Symbol)
SmackDown! logo
F: 0 D: 0
UNCOMMON (4)
80/198
Blindsided Precision
Pre-match Event
At the end of the Pre-match phase, search your Arsenal for 1 card with the word "blindside" in the title, put it into your Ringside pile, and shuffle your Arsenal.
When this card is in your Ring area, during your turn you may discard 1 card with the word "blindside" in the title, put this card into your Ringside pile, and then search your Arsenal for 1 card with the word "precision" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
¶ ¶ ¶ (Activated Card Effect Symbol)
F: 0 D: 0
81/198
Backstage Shenanigans
Pre-match Event / Mid-match Action
This card counts as either a Pre-match Event or a Mid-match Action in your Backlash deck for the purposes of deck construction.
Your opponent skips his first turn of the game if he has 2 or more non-Enforcer non-Superstar cards revealed in his Backstage area.
As an action, draw 2 cards.
Active
F: 0 D: 0
82/198
Pyrotechnic Volley
Pre-match Event
At the end of the Pre-match phase, you may discard 1 Volley maneuver and then look at your opponent's hand, choose 1 card, and he puts the chosen card on the bottom of his Arsenal.
F: 0 D: 0
83/198
You Can't Spell "Funaki" Without F-U-N
Pre-match Event: Face
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then put 1 Face card and 1 Unique card from your Ringside pile and 1 of your cards that has been removed from the game into your hand.
¶ ¶ ¶ (Activated Card Effect Symbol)
F: 0 D: 0
RARE (4)
84/198
Fans Love an Underdog
Pre-match Event
Can only be played when your Superstar Value is less than your opponent's Superstar Value.
At the end of the Pre-match phase, when your opponent has a Title Belt or a card with the word "McMahon" in the title in his Ring area, look at his hand and choose cards equal to the number of Title Belts and cards with the word "McMahon" in the title in his Ring area and he discards the chosen cards.
Throwback
Active
F: 0 D: 0
85/198
Frankie Takes Ho-llywood
Pre-match Event
When this card is in your Ring area, your Reversal cards have the Restricted Modification Symbol and you may put this card into your Ringside pile to reverse any Activated Card Effect from a non-unique card and end your opponent's turn.
¶ ¶ ¶ (Activated Card Effect Symbol)
F: 0 D: 0
86/198
Inferno Match
Pre-match Stipulation
When a card goes into any player's Ring area, that player overturns 1 card. If the overturned card is a Reversal card, he overturns 1 additional card.
Throwback
Unique
Permanent
F: 0 D: 0
87/198
The Old Switcheroo
Pre-match Event
Choose 1 Venue card or 1 non-Superstar-specific non-Active Event card in your opponent's Ring area. This card gains that text and that card loses that text.
You cannot play Pre-match cards.
Active
Permanent
F: 0 D: 0
--------------------
Mid-match: 12
--------------------
COMMON (4)
88/198
Not In Front of the Kids!
Mid-match Action
Can only be played when there is a Venue card in any Ring area.
Cannot be reversed when your opponent has a Venue card in his Ring area.
When this card is in your Ring area, all maneuvers are -4D.
When any player successfully plays a maneuver, he may discard any number of cards and that maneuver is +2D for each card discarded.
Once during each of your turns, before your Draw Segment, you may remove 2 cards in your Ringside pile from the game. If you do not, put this card into your Ringside pile.
F: 0 D: 0
89/198
The GM of Stevie Night Heat
Mid-match Action: Run-in: Heat
When this card is in your Ring area, your Heat maneuvers are -2F and if you successfully play a Heat maneuver, choose 1: your opponent discards 1 card or he overturns 1 card.
Raw logo
Active
F: 0 D: 0
90/198
This Is Just the Beginning
Mid-Match Action: Set-up
When this card is in your Ring area, the maximum number of Mid-match cards you may have in your Ring area is increased by 1.
When this card is in your Ringside pile, during your turn you may discard 1 card and then put this card into your Backlash deck.
SmackDown! logo
F: 0 D: 1
91/198
You Knew It Would End This Way...
Mid-match Action: Heel
Your opponent overturns 8 cards. You cannot play the card titled You Knew It Would End This Way... for the rest of the turn.
F: 20 D: 0
UNCOMMON (4)
92/198
Here I Stand: The Champion
Mid-match Action: Set-up
Can only be played when you have a Title Belt card in your Ring area.
Your opponent discards 1 card for every card titled Here I Stand: The Champion in your Ring area. You cannot play the card titled Here I Stand: The Champion for the rest of the turn.
F: 0 D: 0
93/198
<WWE logo> Divas: The Next Generation
Mid-match Action + Action
Cannot be packed by Female Superstars.
When this card is in your Ring area, if you have the cards titled Candice: Internet Icon, Christy: Curvy Cutie, Lilian: Amazing Announcer, Maria: Ideal Interviewer, Melina: Naughty Manager, and Sharmell: Sizzling Spouse in your Ring area, you win the game via Pinfall Victory.
Multi
F: 0 D: 0
94/198
Eviscerated by Viscera
Mid-match Action: Run-in
Cannot be reversed when the card titled Grab the Ref is in your Ring area.
Randomly remove up to 8 cards in your opponent's Ringside pile from the game and put 1 Volley card from your Ringside pile into your hand.
F: 6 D: 0
95/198
<WWE logo> Divas Rule!
Mid-match Action: Run-in
Cannot be packed by Female Superstars.
Reveal your hand to your opponent and if you have the cards titled Candice: Internet Icon, Christy: Curvy Cutie, Lilian: Amazing Announcer, Maria: Ideal Interviewer, Melina: Naughty Manager, and Sharmell: Sizzling Spouse in your hand, you win the game via Pinfall Victory.
F: 25 D: 0
RARE (4)
96/198
I'm Just Hitting My Stride
Mid-match Action: Chain
Reveal any number of Chain cards in your hand. Shuffle up to double that many cards from your Ringside into your Arsenal and then draw 1 card.
F: 4 D: 0
97/198
In This Ring, I Just Might Be...
Mid-match Action: Chain: Heat: Volley: 10
Search your Arsenal for 1 Chain card when you have another Chain card in your Ring area, 1 Heat card when you have another Heat card in your Ring area, and 1 Volley card when you have another Volley card in your Ring area. Reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
F: 2 D: 0
98/198
Introduce Your Brain to Your Mouth...
Mid-match Reversal: Special
Reverse any non-unique card and end your opponent's turn. Put 2 cards from your hand on the bottom of your Arsenal.
Active
F: 20 D: 0
99/198
One More Time - One Last Chance
Mid-match Action + Action
This card is +10F for every card titled One More Time - One Last Chance in your Ring area.
Remove all cards in your Ringside pile from the game and then discard all cards in your hand.
Put 1 card from your Ring area into your hand or put 1 of your cards that has been removed from the game into your hand. When that card is your next card played this turn, you may ignore the "Can only be played after..." text.
Multi
F: 20 D: 0
------------------------------------------------------------------------------------------------------------
Version 2.3 (198 Card Set)
------------------------------------------------------------------------------------------------------------
Rarity Breakdown:
Card Type Common Uncommon Rare
High Risk 2 2 2
Strike 5 5 4
Grapple 6 6 7
Submission 5 5 5
Maneuvers 18 18 18
Reversals 1 1 1
Actions 6 6 6
Pre-match 4 4 4
Mid-match 4 4 4
Non-Superstar Card Total (99) 33 33 33
(On press-sheet, 1 card of each commonality will appear a 4th time: the Reversals # 55-57)
Featured Superstars: 10 Total
Starter Superstars: 6
Batista
Leader of the Peepulation (Christian remake)
Christy
The Immortal One (Hogan remake)
"Rowdy" Roddy Piper
SmackDown! GM Theodore Long
Booster Superstars: 4
Heidenreich
Gene Snitsky
MNM
The Hurri-Friends
-------------------------------------
Maneuvers - High Risk: 6
-------------------------------------
COMMON (2)
01/198
Counter Slash
High Risk
Can only be played when you played a Reversal card to end your opponent's last turn and this is the first card played of your turn.
Cannot be reversed by the card titled Elbow to the Face.
When successfully played, your opponent randomly discards 1 card.
F: 0 D: 2
02/198
Corkscrew Elbow
High Risk
Can only be played after a successfully played 3D or greater maneuver.
When successfully played, your opponent may put 1 non-unique Reversal card from his Ring area into his Ringside pile.
SV: 2
F: 11 D: 14
UNCOMMON (2)
03/198
Body Block
High Risk / Reversal: Special
As a maneuver, can only be played after a successfully played 3D or greater maneuver and can only be reversed from your opponent's hand.
As a reversal, this card is -5F, reverse any maneuver with the word "atomic" in the title or any maneuver played after the card titled Irish Whip and end your opponent's turn.
F: 5 D: 7
04/198
Spinning Leg Drop
High Risk: Volley: 8
Can be packed by The Big Show.
When your Fortitude Rating is less than your opponent's Fortitude Rating, this card is -2F.
Can only be played after a successfully played 2D or greater maneuver.
SV: 1
F: 4 D: 9
RARE (2)
05/198
Missile Dropkick
High Risk: Volley: 10 / Action
As a maneuver, can only be played after a successfully played 3D or greater maneuver or, if this is a Tag Team format match, when this is the first card played of your turn and you have just been "tagged" into the match.
As an action, this card is -15F and -15D, put this card on the bottom of your Arsenal and then put 1 Volley maneuver from your Ringside pile into your hand.
Throwback
SV: 2
F: 15 D: 15
06/198
Shooting Star Press
High Risk
Can only be played after a successfully played or greater maneuver.
Can only be reversed from your opponent's hand.
When successfully played, draw 1 card.
Throwback
F: 20 D: 20
--------------------------------
Maneuvers - Strike: 14
--------------------------------
COMMON (5)
07/198
Girly Slap
Strike
Can only be packed by a Female Superstar.
Can only be reversed by Reversal cards of printed D:1 or greater.
Your opponent cannot play the card Over Sell Maneuver immediately after you play this card.
When successfully played, search your Arsenal for 1 card with the word "diva" or "female" in the text, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 0 D: 1
08/81
Shoulder Block
Strike: Volley: 7
When successfully played, shuffle up to 3 cards from your Ringside pile into your Arsenal.
Throwback
F: 0 D: 2
09/198
Running Elbow Smash
Strike: Heat
When successfully played, your opponent may look at your hand, choose 1 card, and you put the chosen card on top of your Arsenal.
Throwback
F: 2 D: 8
10/198
Kidney Punch
Strike: Volley: 7
When this card is in your Ringside pile, during your turn you may remove 4 cards in your Ringside pile from the game and then put this card into your hand.
SV: 1
F: 4 D: 8
11/198
Standing Drop Kick
Strike
This card is -3F when your Fortitude Rating is less than your opponent's Fortitude Rating.
When successfully played, your opponent discards 3 cards.
Throwback
F: 8 D: 8
UNCOMMON (5)
12/198
Knee Breaker
Strike
Can only be played after a successfully played card or if you reversed a card to end your opponent's last turn and this is the first card played of your turn.
When this card is in your Ring area, your cards with the word "leg" in the title are +1D.
Throwback
F: 1 D: 8
13/198
Back Fist
Strike: Volley: 4 / Reversal: Special
As a maneuver, this card is -6F and when this is the first card played of your turn, it is also +4D.
As a reversal, reverse any maneuver of 3D or less and end your opponent's turn.
SV: 1
F: 6 D: 4
14/198
Back Body Drop
Strike / Reversal: Special
As a maneuver, this card is -5F and can only be played after the card titled Irish Whip or Throw Into the Corner Turnbuckle.
As a reversal, reverse any card with the word "atomic," "bomb," or "driver" in the title and end your opponent's turn.
When this card is in your Ringside pile, during your turn you may put this card on the bottom of your Arsenal and then put 1 Set-up card from your Ringside pile into your hand.
Throwback
F: 10 D: 12
15/198
Reverse Clothesline
Strike: Volley: 7 / Reversal: Special
As a maneuver, this card is -6F.
As a reversal, reverse any Chain or Heat maneuver and end your opponent's turn.
SV: 2
F: 12 D: 8
16/198
Everything and the Kitchen Sink
Strike: Foreign Object: Face
When played, choose up to 2 Foreign Object maneuvers in your Ringside pile not titled Everything and the Kitchen Sink. Those maneuvers are considered played from your hand and are played in the order of your choice after this card. Resolve each card's effects and damage before the next card is considered played. After all of these cards have been played, if any have been reversed, your turn ends.
SV: 1
F: 14 D: 6
RARE (4)
17/198
Ap Chaki Kick
Strike: Volley: 5 / Reversal: Special
This card is -5F when your Fortitude Rating is equal to or less than your opponent's Fortitude Rating.
As a maneuver, your opponent discards 2 cards.
As a reversal, reverse any card if it is not the first, second, or third card played this turn and end your opponent's turn.
SV: 1
F: 5 D: 5
18/198
Precision Clothesline
Strike
When played, overturn up to 5 cards. This card is -2F for each card overturned.
When successfully played, shuffle 1 card from your Ringside pile into your Arsenal.
SV: 1
F: 10 D: 8
19/198
Baseball Slide
Strike: Volley: 15 / Reversal: Special
As a maneuver, can only be played after a successfully played card or if you reversed a card to end your opponent's last turn and this is the first card played of your turn.
As a reversal, reverse any Run-in card and end your opponent's turn.
When successfully played, put 1 Pre-match Manager or 1 card with the words "guest ringside announcer" in the title from your opponent's Ring area into his Ringside pile.
Throwback
SV: 2
F: 15 D: 15
20/198
Lock, Stock, and Barrel
Strike + Strike / Action + Action
Cannot be packed by Female Superstars.
As a maneuver, if you have the cards titled Irish Whip, Throw Into the Corner Turnbuckle, and Springboard in your Ring area, you win the game via Pinfall Victory.
As an action, this card is -11F and -14D, discard this card and search your Arsenal for the card titled Irish Whip, Throw Into the Corner Turnbuckle, or Springboard, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
Multi
SV: 3
F: 16 D: 14
-----------------------------------
Maneuvers - Grapple: 19
-----------------------------------
COMMON (6)
21/198
Rolling Hip Toss
Grapple
When this card is in your Ringside pile, during your turn you may discard 1 Maneuver card and then put this card into your hand.
F: 0 D: 3
22/198
Japanese Arm Drag
Grapple: Set-up
When successfully played, search your Arsenal for 1 card with the words "arm drag" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
When this card is in your Ring area, your non-Throwback maneuvers with the words "arm drag" in the title are +2D.
Throwback
F: 0 D: 2
23/198
Sidewalk Slam
Grapple / Reversal: Special
As a reversal, reverse any card that cannot be reversed or any Foreign Object and end your opponent's turn.
Throwback
F: 0 D: 3
24/198
Flip
Grapple: Heat
When successfully played, search your Arsenal for 1 Maneuver card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
SV: 1
F: 3 D: 4
25/198
Running Spinebuster
Grapple
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then shuffle up to 2 other cards from your Ringside pile into your Arsenal.
¶ ¶ ¶ (Activated Card Effect Symbol)
Throwback
F: 4 D: 7
26/198
Shoot Suplex
Grapple
When successfully played, look at the top 4 cards of your Arsenal, put 1 into your hand, and put the rest on the bottom of your Arsenal.
F: 6 D: 8
UNCOMMON (6)
27/198
Snap Suplex
Grapple
When played, all players randomly discard 1 card.
Throwback
F: 0 D: 5
28/198
Headlock Takedown
Grapple
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and if your next card played this turn is a non-unique card, it is -10F.
Throwback
¶ ¶ ¶ (Activated Card Effect Symbol)
F: 0 D: 1
29/198
Small Package
Grapple: Chain: Set-up / Reversal: Special
As a maneuver, this card is -3F. You cannot play the card titled Small Package for the rest of the turn.
As a reversal, you may play this card without discarding any cards, reverse any Chain maneuver of 4D or less and end your opponent's turn.
When successfully played, if your Fortitude Rating is greater than your opponent's Fortitude Rating and you have 5 or more cards titled Small Package in your Ring area, you win the game via Pinfall Victory.
Throwback
F: 3 D: 1
30/198
Swinging Neck Breaker
Grapple / Reversal: Special
As a maneuver, this card is -4F.
As a reversal, reverse any maneuver with the word "suplex" in the title and end your opponent's turn.
Throwback
F: 7 D: 8
31/198
Pendulum Back Breaker
Grapple: Chain
When your Fortitude Rating is less than your opponent's Fortitude Rating, this card is -5F.
F: 9 D: 9
32/198
Powerbomb
Grapple
When successfully played, look at your opponent's hand, choose 1 card, and he puts the chosen card on the bottom of his Arsenal.
Throwback
SV: 2
F: 12 D: 13
RARE (7)
33/198
Full Nelson Slam
Grapple
When played, remove up to 2 cards in your hand from the game.
This card is -2D for every card fewer than 2 removed.
Throwback
F: 0 D: 8
34/198
Shoot Russian Leg Sweep
Grapple
When successfully played, overturn 2 cards.
F: 0 D: 6
35/198
German Suplex
Grapple
When this is the first card played of your turn and you reversed a card from your hand to end your opponent's last turn, this card can only be reversed from his Backlash deck or Arsenal.
Throwback
F: 4 D: 8
36/198
Sit Out Powerbomb
Grapple
When played, you may put all cards in your hand except this card on the bottom of your Arsenal. If you do, this card is -7F.
Throwback
F: 7 D: 10
37/198
Tornado DDT
Grapple / Reversal: Special
This card also counts as a High Risk maneuver when it is in your Ringside pile or Arsenal.
As a maneuver, can only be played after a successfully played card. When played after the card titled From the Middle Turnbuckle or From the Top Rope, can only be reversed from your opponent's hand by Unique Reversal cards or from his Arsenal.
As a reversal, reverse any maneuver played after the card titled Irish Whip or Throw Into the Corner Turnbuckle and end your opponent's turn.
Throwback
SV: 1
F: 7 D: 13
38/198
Workin' on the Knee
Grapple + Submission
Cannot be packed by Female Superstars.
Can only be played after a successfully played Strike or Grapple maneuver or a card with the word "knee" in the title.
Cannot be reversed by unique or hybrid Reversal cards.
Multi
Throwback
F: 7 D: 10
39/198
Precision Power Slam
Grapple
When played, discard up to 5 cards. This card is -2F for each card discarded.
When successfully played, draw up to 2 cards.
SV: 2
F: 16 D: 14
-----------------------------------------
Maneuvers - Submission: 15
-----------------------------------------
COMMON (5)
40/198
Side Headlock
Submission
Can only be reversed from your opponent's hand.
F: 0 D: 2
41/198
Bear Hug
Submission: Chain
When successfully played, look at the top 5 cards of your opponent's Arsenal and put them back on the top or bottom of his Arsenal in any order.
Throwback
F: 1 D: 5
42/198
Full Nelson
Submission: Heat
When successfully played, you may shuffle 1 card from your Ringside pile into your Arsenal.
Throwback
F: 2 D: 5
43/198
Bow & Arrow
Submission
When successfully played, draw 1 card.
When this card is in your Ring area, your Submission maneuvers are +2D.
Throwback
F: 5 D: 8
44/198
Guillotine Stretch
Submission
When this card is in your Ringside pile, during your turn, if you successfully play a card, you may overturn 3 cards and then put this card into your hand.
Throwback
F: 8 D: 8
UNCOMMON (5)
45/198
Wrist Breaker
Submission
When successfully played, you may look at your opponent's hand or Backlash deck.
F: 2 D: 6
46/198
Arm Stretch
Submission
Can only be played after a successfully played card.
When this card is in your Ringside pile, during your turn you may discard 2 Maneuver cards and then put this card into your hand.
F: 3 D: 8
47/198
Sleeper
Submission
When successfully played, you may search your Arsenal for 1 Action card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
Throwback
F: 4 D: 6
48/198
Side Chinlock
Submission: Heat
Can only be played when you reversed a card to end your opponent's last turn and this is the first card played of your turn.
When this card is in your Ring area, your Grapple maneuvers are +2D.
F: 5 D: 8
49/198
Camel Clutch
Submission
When successfully played, you may discard 1 Mid-match card and then look at your opponent's Backlash deck, choose 1 card, and he discards the chosen card.
Throwback
F: 7 D: 8
RARE (5)
50/198
Spinning Toe Hold
Submission
Can only be played after a successfully played 4D or greater maneuver.
Can only be reversed from your opponent's Arsenal.
F: 4 D: 8
51/198
Boston Crab
Submission
When played after a successfully played 4D or greater maneuver, can only be reversed from your opponent's Arsenal.
Throwback
F: 9 D: 9
52/198
Precision Leg Lock
Submission
When played, discard up to 5 cards and overturn the same number of cards. This card is -2F for each card discarded.
When successfully played, shuffle 1 card from your Ringside pile into your Arsenal and then draw 1 card.
F: 10 D: 10
53/198
Torture Rack
Submission / Action + Action
As a maneuver, can only be played after a successfully played card.
As an action, this card is -11F and -14D, put this card on the bottom of your Arsenal and then put 1 F:0 Maneuver card from your Ringside pile into your hand.
Throwback
Multi
F: 11 D: 14
54/198
Choke Hold
Submission: Heel
Throwback
When played, remove the top card of your Arsenal from the game.
F: 0 D: 6
------------------
Reversals: 3
------------------
COMMON (1)
55/198
Lift a Boot
Reversal: High Risk
Can only be played when your Fortitude Rating is equal to or less than your opponent's Fortitude Rating.
Reverse any High Risk maneuver and end your opponent's turn. He discards 3 cards.
Throwback
F: 0 D: 1
UNCOMMON (1)
56/198
Spot Adjustment
Reversal: Special
When played from your hand and when your Fortitude Rating is less than your opponent's Fortitude Rating, reverse any non-unique maneuver and end his turn. During your next turn, the first card you play is -#F, where # is equal to the Fortitude Value of the reversed maneuver.
F: 1 D: 0
RARE (1)
57/198
A Revolution of the Mind
Reversal: Special
When you are packing this card, you cannot pack the cards titled Escape Move, No Sell Maneuver, Over Sell Maneuver, Raw & Ready, Reach For the Ropes, Step Aside, or Strangle Hold.
Reverse any Strike, Grapple, or Submission maneuver and end your opponent's turn. You may draw 1 card.
When this card reverses when overturned, remove this card from the game.
F: 0 D: 1
----------------
Actions: 18
----------------
COMMON (6)
58/198
Build Momentum
Action: Set-up
Put 1 card from your Ringside pile on top of your Arsenal and then search your Arsenal for 1 Volley maneuver, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. The next maneuver you play this turn is +2D for every card titled Build Momentum in your Ring area.
F: 0 D: 0
59/198
Viva Las Divas
Action + Action
Can only be packed by a Diva Superstar.
Put 1 card with the word "diva" or "female" in the text from your Ringside pile on top of your Arsenal and then search your Arsenal for 1 non-unique card with the word "diva" or "female" in the text, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
Multi
F: 0 D: 0
60/198
Shake It Off
Action
Can only be played when your Fortitude Rating is less than your opponent's Fortitude Rating or when you have a Volley maneuver in your Ring area or Ringside pile.
Put 1 card from your opponent's Ring area into his Ringside pile.
Throwback
F: 1 D: 0
61/198
Listen Loud and Clear
Action
Draw 1 card and your next card played this turn is -7F.
F: 3 D: 0
62/198
Hardcore Timekeeper's Bell
Action: Foreign Object
Can only be played after a successfully played card.
When this card is in your Ring area, if you successfully play a maneuver, you may put this card into your Ringside pile and your opponent discards 5 cards.
¶ ¶ ¶ (Activated Card Effect Symbol)
F: 2 D: 0
63/198
Not Yet
Action: Face
Put 1 card from your hand on the bottom of your Arsenal and then look at the top 10 cards of your Arsenal, put 2 into your hand, and put the rest on the bottom of your Arsenal.
Throwback
F: 0 D: 0
UNCOMMON (6)
64/198
Afterburn
Action: Heat
Draw 1 card or discard 1 card.
When you began your turn with this card in your Ring area, once during each of your turns you may discard 1 Heat card and then your opponent overturns cards equal to the number of your Heat cards that have been removed from the game.
¶ ¶ ¶ (Activated Card Effect Symbol)
Active
F: 0 D: 1
65/198
Stagger
Action
Can only be played after a successfully played maneuver.
Draw 1 card.
When your next card played this turn is a maneuver of 9D or less, it cannot be reversed.
Throwback
F: 3 D: 0
66/198
Kickin' It Old School
Action
This card is -1F for every card in your Ring area with the words "old school" in the title.
Shuffle cards from your Ringside pile into your Arsenal equal to the number of cards in your Ring area with the words "old school" in the title, and then remove either 3 Chain cards, 2 Heat cards, or 1 Volley card in your opponent's Ring area from the game.
F: 7 D: 0
67/198
That's It!
Action
Can only be played when you have 7 or more cards in your Ring area with the word "that's" in the title.
You win the game via Pinfall Victory.
¶ (Restricted Modification Symbol)
F: 30 D: 0
68/198
Marking Out
Action: Face
Remove 2 cards in your opponent's Ringside pile from the game.
When this card is in your Ring area, non-unique maneuvers played from your opponent's hand also count as Action cards until the end of his turn.
Throwback
F: 0 D: 0
69/198
Grab <WWE logo> Timekeeper Mark Yeaton's Chair
Action: Heel
Put 1 Foreign Object from your Ringside pile into your hand.
When your next card played this turn is a Foreign Object, choose 2: it is -20F, ignore the "Can only be played..." text, or your opponent's Reversal cards to it are +10F.
F: 5 D: 0
RARE (6)
70/198
Sharmell: Sizzling Spouse
Action: Run-in
Draw 1 card.
When this card is in your Ring area, your maneuvers are +2D.
F: 0 D: 0
71/198
Maria: Ideal Interviewer
Action: Run-in
Your opponent puts 3 cards from his hand on the bottom of his Arsenal.
Look at his hand.
F: 2 D: 0
72/198
Christy: Curvy Cutie
Action: Run-In
When you have fewer cards in your hand than your opponent, draw cards until you have the same number of cards in your hand as him. When you do not, draw 2 cards.
F: 4 D: 0
73/198
Melina: Naughty Manager
Action: Run-in
Your opponent may draw 1 card. Your next card played this turn can only be reversed from his Arsenal.
F: 6 D: 0
74/198
Lilian: Amazing Announcer
Action: Run-in
Name 1 non-Superstar-specific Maneuver card.
When this card is in your Ring area, no player can play the named card.
F: 8 D: 0
75/198
Candice: Internet Icon
Action: Run-in
Put up to 12 cards from your Ringside pile on the bottom of your Arsenal.
F: 10 D: 0
--------------------
Pre-match: 12
--------------------
COMMON (4)
76/198
Hello, Ladies!
Pre-match Event: Run-in: Set-up
When you are a Female Superstar or Val Venis, the maximum number of Pre-match cards you may have in your Ring area is increased by 1.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then put 2 cards from your Ringside pile on the bottom of your Arsenal for every card titled Hello, Ladies! in your Ringside pile.
¶ ¶ ¶ (Activated Card Effect Symbol)
Raw logo
F: 0 D: 0
77/198
Rochester, New York
Pre-match Venue
Once during each of your turns you may put 1 card from your hand on top of your Arsenal and then shuffle 1 card from your Ringside pile into your Arsenal.
When this is a Raw Draft or Rumble Draft format match, you may instead shuffle in 2 cards.
¶ ¶ ¶ (Activated Card Effect Symbol)
Universally Active
Permanent
F: 0 D: 0
78/198
Trash Talkin' Interview
Pre-match Feud
At the end of the Pre-match phase, your opponent looks at your hand and chooses 1 card. Shuffle the chosen card and any other number of cards into your Arsenal and then draw the same number of cards shuffled in.
Then look at his hand, choose 1 card, he shuffles the chosen card into his Arsenal, and draws 1 card.
Throwback
F: 0 D: 0
79/198
Who's Cooler than Michelle McCool?
Pre-match Event: Run-in: Set-up
Your opponent discards cards from his Backlash deck equal to the number of cards titled Who's Cooler than Michelle McCool? in your Ring area.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then draw 1 card and discard 1 card.
¶ ¶ ¶ (Activated Card Effect Symbol)
SmackDown! logo
F: 0 D: 0
UNCOMMON (4)
80/198
Blindsided Precision
Pre-match Event
At the end of the Pre-match phase, search your Arsenal for 1 card with the word "blindside" in the title, put it into your Ringside pile, and shuffle your Arsenal.
When this card is in your Ring area, during your turn you may discard 1 card with the word "blindside" in the title, put this card into your Ringside pile, and then search your Arsenal for 1 card with the word "precision" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
¶ ¶ ¶ (Activated Card Effect Symbol)
F: 0 D: 0
81/198
Backstage Shenanigans
Pre-match Event / Mid-match Action
This card counts as either a Pre-match Event or a Mid-match Action in your Backlash deck for the purposes of deck construction.
Your opponent skips his first turn of the game if he has 2 or more non-Enforcer non-Superstar cards revealed in his Backstage area.
As an action, draw 2 cards.
Active
F: 0 D: 0
82/198
Pyrotechnic Volley
Pre-match Event
At the end of the Pre-match phase, you may discard 1 Volley maneuver and then look at your opponent's hand, choose 1 card, and he puts the chosen card on the bottom of his Arsenal.
F: 0 D: 0
83/198
You Can't Spell "Funaki" Without F-U-N
Pre-match Event: Face
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then put 1 Face card and 1 Unique card from your Ringside pile and 1 of your cards that has been removed from the game into your hand.
¶ ¶ ¶ (Activated Card Effect Symbol)
F: 0 D: 0
RARE (4)
84/198
Fans Love an Underdog
Pre-match Event
Can only be played when your Superstar Value is less than your opponent's Superstar Value.
At the end of the Pre-match phase, when your opponent has a Title Belt or a card with the word "McMahon" in the title in his Ring area, look at his hand and choose cards equal to the number of Title Belts and cards with the word "McMahon" in the title in his Ring area and he discards the chosen cards.
Throwback
Active
F: 0 D: 0
85/198
Frankie Takes Ho-llywood
Pre-match Event
When this card is in your Ring area, your Reversal cards have the Restricted Modification Symbol and you may put this card into your Ringside pile to reverse any Activated Card Effect from a non-unique card and end your opponent's turn.
¶ ¶ ¶ (Activated Card Effect Symbol)
F: 0 D: 0
86/198
Inferno Match
Pre-match Stipulation
When a card goes into any player's Ring area, that player overturns 1 card. If the overturned card is a Reversal card, he overturns 1 additional card.
Throwback
Unique
Permanent
F: 0 D: 0
87/198
The Old Switcheroo
Pre-match Event
Choose 1 Venue card or 1 non-Superstar-specific non-Active Event card in your opponent's Ring area. This card gains that text and that card loses that text.
You cannot play Pre-match cards.
Active
Permanent
F: 0 D: 0
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Mid-match: 12
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COMMON (4)
88/198
Not In Front of the Kids!
Mid-match Action
Can only be played when there is a Venue card in any Ring area.
Cannot be reversed when your opponent has a Venue card in his Ring area.
When this card is in your Ring area, all maneuvers are -4D.
When any player successfully plays a maneuver, he may discard any number of cards and that maneuver is +2D for each card discarded.
Once during each of your turns, before your Draw Segment, you may remove 2 cards in your Ringside pile from the game. If you do not, put this card into your Ringside pile.
F: 0 D: 0
89/198
The GM of Stevie Night Heat
Mid-match Action: Run-in: Heat
When this card is in your Ring area, your Heat maneuvers are -2F and if you successfully play a Heat maneuver, choose 1: your opponent discards 1 card or he overturns 1 card.
Raw logo
Active
F: 0 D: 0
90/198
This Is Just the Beginning
Mid-Match Action: Set-up
When this card is in your Ring area, the maximum number of Mid-match cards you may have in your Ring area is increased by 1.
When this card is in your Ringside pile, during your turn you may discard 1 card and then put this card into your Backlash deck.
SmackDown! logo
F: 0 D: 1
91/198
You Knew It Would End This Way...
Mid-match Action: Heel
Your opponent overturns 8 cards. You cannot play the card titled You Knew It Would End This Way... for the rest of the turn.
F: 20 D: 0
UNCOMMON (4)
92/198
Here I Stand: The Champion
Mid-match Action: Set-up
Can only be played when you have a Title Belt card in your Ring area.
Your opponent discards 1 card for every card titled Here I Stand: The Champion in your Ring area. You cannot play the card titled Here I Stand: The Champion for the rest of the turn.
F: 0 D: 0
93/198
<WWE logo> Divas: The Next Generation
Mid-match Action + Action
Cannot be packed by Female Superstars.
When this card is in your Ring area, if you have the cards titled Candice: Internet Icon, Christy: Curvy Cutie, Lilian: Amazing Announcer, Maria: Ideal Interviewer, Melina: Naughty Manager, and Sharmell: Sizzling Spouse in your Ring area, you win the game via Pinfall Victory.
Multi
F: 0 D: 0
94/198
Eviscerated by Viscera
Mid-match Action: Run-in
Cannot be reversed when the card titled Grab the Ref is in your Ring area.
Randomly remove up to 8 cards in your opponent's Ringside pile from the game and put 1 Volley card from your Ringside pile into your hand.
F: 6 D: 0
95/198
<WWE logo> Divas Rule!
Mid-match Action: Run-in
Cannot be packed by Female Superstars.
Reveal your hand to your opponent and if you have the cards titled Candice: Internet Icon, Christy: Curvy Cutie, Lilian: Amazing Announcer, Maria: Ideal Interviewer, Melina: Naughty Manager, and Sharmell: Sizzling Spouse in your hand, you win the game via Pinfall Victory.
F: 25 D: 0
RARE (4)
96/198
I'm Just Hitting My Stride
Mid-match Action: Chain
Reveal any number of Chain cards in your hand. Shuffle up to double that many cards from your Ringside into your Arsenal and then draw 1 card.
F: 4 D: 0
97/198
In This Ring, I Just Might Be...
Mid-match Action: Chain: Heat: Volley: 10
Search your Arsenal for 1 Chain card when you have another Chain card in your Ring area, 1 Heat card when you have another Heat card in your Ring area, and 1 Volley card when you have another Volley card in your Ring area. Reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
F: 2 D: 0
98/198
Introduce Your Brain to Your Mouth...
Mid-match Reversal: Special
Reverse any non-unique card and end your opponent's turn. Put 2 cards from your hand on the bottom of your Arsenal.
Active
F: 20 D: 0
99/198
One More Time - One Last Chance
Mid-match Action + Action
This card is +10F for every card titled One More Time - One Last Chance in your Ring area.
Remove all cards in your Ringside pile from the game and then discard all cards in your hand.
Put 1 card from your Ring area into your hand or put 1 of your cards that has been removed from the game into your hand. When that card is your next card played this turn, you may ignore the "Can only be played after..." text.
Multi
F: 20 D: 0
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