Post by Zi0N on Dec 17, 2012 1:21:54 GMT 8
FEED ME MORE!
Mid-match: Reversal (F:0 D:0) ACE, Permanent, Unique.
Can only be played after successfully played maneuver.
When this card is in the ring area, your opponent maneuvers are -#D.
Where # equals to the number of cards removed from the game.
During any turn, you may remove this card from the game & shuffle all the cards removed into your arsenal. End current turn.
FINISH....IT!!!!!
Action/Action: Multi (F:50 D:0) Unique
Can only be played if 'FEED ME MORE!' is removed from the game.
If your fortitude is greater than your opponent, Your next maneuver can only be reverse from arsenal. Draw 5 cards.
This card is -25F if your fortitude is lower than your opponent by 10. Place your hand on top of your arsenal & shuffle # cards from into your arsenal. Where # equals to your opponent fortitude. Opponent discards 5 cards & you draw 5 cards.
MEAT HOOK CLOTHESLINE
Strike/Strike: Multi (F:5, D:8, SV:2) Unique
Can only be played after 5D or greater maneuver or if you reverse a maneuver from your hand to end opponent's last turn and this is a the first card played.
If this card is in your ringside pile, overturn 5 cards and put this into your hand.
SHELL SHOCKED
Trademark Finisher / Trademark Finisher (F:40, D:40, SV:4) Unique
Can only be played if the cards title 'FINISH....IT!' and 'Here comes that MARCH of Doom!' are in your ring area.
Here comes that MARCH of Doom!
Mid-Match Action (F:25, D:0) Unique
Can only be played after a non-unique maneuver.
Discard your hand. Search your arsenal for 1 Unique card and 3 cards that has been removed from the game into your hand.
ELEVATED JAW BREAKER
Grapple / Reversal: Special (F:30, D:20, SV3) Unique
As a reversal, Reverse any Grapple, Submission, Chain, Multi or Set-up card.
Ryback's Hunger
Reversal: Special (F:3 D: 5) Unique
Reverse any action, Activated card effect or cannot be reversed cards.
Look at opponent's hand and choose one maneuver type, then search your arsenal for that same non-unique type and put into your hand.
Souvenir Elbow
Trademark Finisher / Reversal: Special(F:30 D:25 SV:3)
As a maneuver, this card is +#D, # equals to the number of strike maneuvers in both ring areas.
As a reversal, Reverse any strike or grapple maneuver.
Bare-Knuckle Fighter
Pre-Match event (permanent & ACE)
At the end of the pre match phrases, search for 3 cards and put them under this card.
If the cards are non-unqiue strike maneuvers, you may play it as if it was from your hand.
if there are no cards under this card, you may overturn 3 cards, discard 3 cards and place 3 cards from your ringside pile under this card.
Let the Barrage Begin
Action (F:5 D:0)
This card is -5F if it's the first card played during your turn after the pre-match phrase & cannot be reverse by hybrid card.
When this card is your ring area, Whenever your opponent reverses your strike maneuvers, your opponent overturns 1 card & you may place the reverse card at the bottom of the arsenal instead of your ringside pile.
Whenever you reverse your opponent's non-strike maneuvers, overturn 1 card.
Preston, England.
Pre-match Venue
All players strike maneuvers are considered multi & chain if their fortitude is lower than their opponents by 10.
Man of Confidence and Eloquence
Action / Reversal: Special (F:10 D:0)
As an action, shuffle cards equal to the maneuvers in your ring +3 and draw 2 cards.
As a reversal, reverse any non-strike maneuver card. Opponent discard 2 cards.